Cisco Learning Network Store Promotions Page
Showing posts with label iPhone 6s. Show all posts
Showing posts with label iPhone 6s. Show all posts

1.06.2016

Apple expected to cut iPhone 6S, 6S Plus production: Nikkei


Apple Inc is expected to cut production of its latest iPhone models by about 30 percent in the January-March quarter, the Nikkei reported.

As inventories of the iPhone 6s and 6s Plus have piled up since they were launched last September, production will be scaled back to let dealers go through their current stock, the business daily reported.

Apple's shares were down 2.2 percent at $102.97 in afternoon trading. The stock has lost about a quarter of its value from record highs in April, reflecting worries over slowing shipments.
  
"This is an eye-opening production cut which speaks to the softer demand that Apple has seen with 6s out of the gates," FBR Capital Markets analyst Daniel Ives said. "The Street was bracing for a cut but the magnitude here is a bit more worrisome."


Shares of Apple suppliers Skyworks Solutions, Qorvo Inc and Cirrus Logic, among others, also fell following the report.

Other companies affected include Sony Corp, which makes image sensors used in iPhones, and electronic parts makers TDK Corp, Alps Electric Co Ltd and Kyocera Corp, the paper reported.

LCD panel manufacturers Japan Display Inc, Sharp Corp and LG Display Co Ltd will also be hit by the cut in production, according to the report.

Production is expected to return to normal in the April-June quarter, the Nikkei reported.

Tepid forecast by Apple suppliers such as Jabil Circuit, which manufactures casings for iPhones, and Dialog Semiconductor GmbH in December stoked fears that iPhone shipments could fall for the first time.

As well, consumers may not see the iPhone 6S and 6S Plus as enough of an improvement over its predecessors, some analysts have said.

Wall Street has also tempered its view on the high-flying stock in recent months. Since early December, about a third of the analysts tracked by Thomson Reuters have trimmed their estimates on Apple.

For fiscal 2016, Apple is expected, on average, to grow revenue by under 4 percent, a far cry from the 28 percent revenue growth it achieved in the fiscal year that ended last September.

Apple was not immediately available for comment. The parts suppliers cited in the Nikkei report were not available for comment outside their regular business hours.

(Reporting by Anya George Tharakan and Lehar Maan in Bengaluru; Julia Love in Las Vegas; Editing by Maju Samuel and Saumyadeb Chakrabarty)

10.22.2015

Two Weeks with the iPhone 6s: An Android user's perspective - Part 1

As part of my job reviewing smartphones for TechSpot, I find myself using Android devices most of the time, purely because the vast majority of handsets released in any one year run Google’s operating system. I’ve dabbled in the iOS ecosystem from time to time, but it’s been years since I’ve actually picked up an iPhone and used it as my daily driver.
 
With the recent launch of the iPhone 6s and 6s Plus, I thought now would be the perfect time to pick up one of Apple’s latest smartphones and use it exclusively for two weeks. What follows are my thoughts on the phone and the ecosystem as primarily an Android user, how the two experiences compare, and whether long-time Android users should contemplate an iOS switch.
 
This is my gold iPhone 6s, featuring an awesome wooden skin from dbrand
Apple is known to deliver stellar out-of-box experiences for their products, and the iPhone 6s is no exception. The smartphone is presented in attractive packaging, and the setup utility is very easy to navigate through, more so than what Android and its OEMs provide on most occasions. After five minutes entering in my Apple ID and some other basic information, I was ready to go.
 
The iOS homescreen has barely changed since the launch of the first iPhone, and in some ways that’s a good thing. The iPhone 6s displays a 6x4 grid of apps on each screen, with an additional four apps in the dock; no widgets, panels or app drawers clog up this area, resulting in a main screen that includes every app you’ve installed on the device. There were some unnecessary apps pre-loaded on the device that I couldn’t uninstall (the Watch app comes to mind), but I quickly hid these away in a folder. Not ideal but does the job.
 
 
One of the big changes coming from Android is the lack of widgets. On Android I would usually use a clock/weather widget and something to display my upcoming events, but on iOS you can’t have this information easily available on the main screen. I’m not a heavy widget user, but the lack of information present on the homescreen at a quick glance is disappointing.
 
Most ‘at-a-glance’ information is hidden away in one of two areas: the lock screen and slide-down notification center. Normally information on the lock screen wouldn’t really be ‘hidden’, but the speed of Touch ID in unlocking the device often prevents you from reading what’s in there. I’d class this as a pretty good issue to run in to: the speed of unlocking is one of the many advantages to using Touch ID, as it secures my device without slowing down its use.
 
 
Coming from Android, the notification center is a bit of a letdown. Notification snippets are short, and there’s no interactivity within the center, aside from simply opening the associated app. I really miss having the ability to archive or reply to emails via Android notification quick actions, which is something you can only do in iOS immediately after a notification is received.
 
With that said, I did like the ‘Today’ tab, which shows information ranging from the date, weather and upcoming events, to anything you want third party apps to display, all in an easy-to-read format. This somewhat makes up for the lack of widgets, but it would be more useful if it were integrated into the home screens rather than hidden away in a pull-down menu.
 
The iOS Control Center is a decent replacement for Android’s quick settings panel, although in some ways it’s less flexible. There are controls to switch on Wi-Fi, Bluetooth, Do Not Disturb and more, as well as a brightness slider, music controls and shortcuts to useful utilities such as the timer and calculator; but what you don’t get is the ability to customize this menu in any way. On my Galaxy S6, for example, I can set up quick settings toggles for mobile data access, GPS, and power saving modes, but I can’t easily control these things on my iPhone 6s.
 
 
As for applications, I had no trouble finding iOS equivalent apps for everything I use on Android, which didn’t come as a huge surprise. Most apps I installed were either as good as their Android counterparts, or slightly better, though the difference in app quality wasn’t as large as I was expecting. Of the apps that were noticeably better on iOS, many were for niche services; anything that’s extremely popular (think Twitter, Facebook Messenger, Instagram) is just as good on Android as it is on iOS.
 
The apps that are included with the iPhone 6s by default generally give a better experience than OEM-developed apps bundled with Android devices. Health, Music and Game Center come to mind as apps with superior interfaces and better functionality than their counterparts developed by Samsung, LG and (sometimes) Google. Apple’s control over their ecosystem allows these apps to be integrated tightly with the iPhone’s hardware or the company’s other services, often resulting in more polished experiences.
 
 
Apple’s apps don’t trump Google’s every time, especially if you rely on Google services. Android integrates much, much better with a Google account than iOS, giving apps like Drive, Search and especially Gmail deeper and greater control over the OS. Google also simply develops better products than Apple in some instances: Maps and Chrome come to mind, although Safari plays far nicer with iOS than Chrome does, even if it contains fewer features.
 
With that said, I was impressed at how well Google contacts and calendar events get integrated into iOS, considering the OS isn’t developed by Google and integration isn’t nearly as good on Windows Phone. Mail is less well integrated; I tried using Apple’s stock Mail app for a couple of days, but I just had to switch to the superior Gmail app (which still isn’t as good as Gmail on Android).
 
One thing I have missed considerably after switching from Android to iOS is decent search functionality. On Android, performing a web search is as easy as tapping the search bar on the home screen. On iOS, you can use Spotlight to search in the left-most home screen, but it requires multiple taps to get web search results, and in general this feature is more suited to searching the phone and its apps. The other option is to fire up Safari and search in the address bar, which brings up a Google search as you’d expect, but this is still a multiple tap operation.
 
 
I’m the sort of person who Google searches on my smartphone all the time, so having web search functionality hidden behind multiple taps slows down this process and has already become annoying after a week of use. Of course I could use Siri to search things, although voice searching isn’t always appropriate, and Siri is far worse at understanding my Australian accent than Google Voice Search.
 
Downloading the Google app did improve the search experience somewhat, and the app also brings handy Google Now functionality, but it’s clear that search is much faster on Android and much more deeply integrated into the operating system.
 
Of the more random observations during my past week with iOS 9, the operating system loves to throw pop-up notifications at you, especially when launching an app for the first time. Occasionally there are multiple pop-ups in a row, which can be obtrusive and annoying, especially when you have to wade through pop-ups for every single app. Android doesn’t use pop-up dialogs nearly as frequently and that’s a good thing.
 
 
3D Touch is a curious feature that’s new to the iPhone 6s. Applying more force to the touchscreen to access new functionality is a cool idea in theory, but it’s not particularly useful in its early incarnation. On the home screen, hard-pressing app icons reveals context menus that I never found myself using, while in some apps you can hard-press links or items to receive previews, which is slightly more useful. I still haven’t quite become accustomed to using 3D Touch though, and in some situations 3D Touching simply feels like a faster long press (which has been a feature of Android and iOS for years), though I suspect it will become more useful when third-party developers jump on board.
 
Oh, and I’d love it if Apple made it more obvious what apps support 3D Touch, and how they support it. I found myself blindly hard-pressing links, items, and apps to discover where it was supported, and so far this seems to be the only way to learn without looking up specifically where Apple has used the feature.
 
So these are my brief thoughts after using iOS 9 and the iPhone 6s for a week. I’m still locked in to use the iPhone 6s for the next week, so I’ll be posting further impressions, including a lot more on the hardware of the smartphone, in Part 2 of this series.
 
~ Tim Schiesser

9.18.2015

Apple customers report devices crashing on iOS 9 update

The new Apple iPhone 6S and 6S Plus are displayed during an Apple media event in San Francisco, California, September 9, 2015.








































9.12.2015

Sprint's plan for new iPhone trumps other U.S. carriers

The new Apple iPhone 6S and 6S Plus are displayed during an Apple media event in San Francisco, California, September 9, 2015.
Reuters/Beck Diefenbach
Want to own the new iPhone without burning a hole in your pocket every month? Sprint seems to be the cheapest option in the United States.
 
Sprint Corp's offer for the 16 GB iPhone 6S with a basic data, calling and text plan costs between $3 and $10.50 less per month than a competing offer from the other three top U.S. carriers.
 
The competition in the U.S. wireless industry is fierce and the launch of the newest iPhone iteration on Wednesday is a chance for carriers to lure customers away from their rivals.
 
But, Apple Inc served up a curve ball by offering its own financing scheme for an unlocked iPhone, which gives a customer the liberty to switch between carriers, rather than be tied down by a contract with one carrier.
 
However, Sprint's plan works out to be cheaper, on a per month basis, than even buying the iPhone from Apple and going for the cheapest wireless plan on offer.
 
Sprint is charging $22 per month for the 16 GB iPhone 6S, under a 21-month lease. That along with a basic talk, text and data plan, worth $45, will cost a customer $67 per month.
 
A T-Mobile US Inc plan similar to Sprint's will cost about $70 per month – $20 for the phone with an 18-month agreement and $50 for a basic wireless plan.
 
Sprint and T-Mobile usually offer cheaper plans to lure customers from Verizon Communications Inc and AT&T Inc, the top two U.S. wireless companies, which analysts say have better networks.
 
Verizon's plan costs about $77.08 per month, $27.08 for the iPhone over two years and $50 for a wireless plan.
 
AT&T's plan, Next12, costs about $77.50 per month, $32.50 for a 20-month phone contract and $45 for a wireless plan.
 
Under Apple's offer, the iPhone 6S will cost $32.41 per month. Paired with a basic $45 wireless plan, among the cheapest available, the phone would cost $77.41 per month.
 
And what when a new iPhone is launched?
 
Sprint allows users to upgrade every time a new iPhone is launched, which typically happens once every year, and charges an activation fee.
 
T-Mobile allows a free upgrade at any time, while AT&T offers the option of a free upgrade after 12 months.
 
Verizon's plan also permits an upgrade at any time, but requires customers to pay off the remaining cost of the iPhone.
 
Still, there are advantages in opting for Apple's financing plan.
 
Apple's scheme includes AppleCare+, a warranty program that provides two years of hardware protection, instead of the standard one year, as well as coverage for two incidents in cases of accidental damage.
 

9.10.2015

Apple upgrade program seen driving demand for new iPhones

The new Apple iPhone 6S and 6S Plus displayed during an Apple media event in San Francisco, September 9, 2015.
Reuters/Beck Diefenbach
 
Apple Inc (AAPL.O) has just made buying a new iPhone every year more affordable - a move that analysts said will drive demand from now on, starting with the new iPhone 6S and 6S Plus.
 
Apple announced a program on Wednesday that will allow users to finance unlocked versions of the new iPhones through monthly installments starting at $32, regardless of carrier.
 
Until now, customers could only lease subsidized phones on two-year contracts requiring an up-front payment.
 
"We think this program should act as a tailwind for iPhone sales, since they serve to shorten the replacement cycle...," Susquehanna analysts wrote in a note on Thursday.  
 
The deal for iPhone owners, which will initially apply to the United States and 11 other key markets including China, emerged as one of the most positive announcements at Apple's annual launch event.
 
Along with the new iPhones - which come with better cameras, faster chips, new colors and a force-sensitive "3D Touch" - Apple also unveiled a bigger iPad and a new TV set-top box that responds to voice commands.
 
The new products got tepid response from investors, though, with commentators saying Apple had failed to deliver a truly transformative product that would merit a surge in its stock.
 
Apple shares were up about 1.3 percent at $111.60 in early trading on Thursday, after closing down nearly 2 percent after the product event.
 
The company's shares have lost more than 16 percent since they hit a year-high in April, hammered by concerns about demand in China and, more recently, by a broader stock market rout.
 
Apple's shares also fell on Sept. 9 last year when the company rolled out the iPhone 6 to lukewarm reviews.
 
But sales of the phone - and the company's stock price - soared in the following months, and Apple's revenue in the most recent quarter increased by nearly a third.
 
Analysts say there's still plenty of room for sales to grow, particularly with the new incentive program.
 
"We view it as the right strategy at the right time," FBR Capital Markets analyst Daniel Ives told Reuters, noting that less than 30 percent of customers have upgraded to an iPhone 6.
 
"Apple needs to aggressively do everything in their power to catalyze upgrades and this is another step in that direction."
 
Analysts at Morgan Stanley also said the upgrade program should shorten the iPhone sales cycle and boost shipments.
 
Assuming 10 percent of U.S. iPhone users choose this program in 2016 and upgrade to a newer version in 2017, the program would likely boost iPhone shipments by 6.5 million units in 2017 or add 25 cents per share to earnings, the brokerage said.
 
However, Canaccord Genuity analysts said that while the program should be popular with consumers, "(we) will watch for reaction by carriers to the proposal."
 
T-Mobile US Inc (TMUS.N) was first carrier to announce a plan for the new iPhones. The company said customers could pre-order an iPhone 6S for $20 a month for 18 months and an iPhone 6S Plus for $24 a month with no down payment, starting on Saturday. (t-mo.co/1LlXKrw)
 
No brokerages announced changes to their recommendations on Apple's shares, but two - Macquarie Capital and Jefferies & Co - cut their price targets, to $133 and $126 respectively.
 
Of the 47 analysts covering Apple, 35 have a "buy" or higher rating on the stock, 11 have a "hold" and only one rates it a "sell", according to Thomson Reuters data.
 
The median price target on the stock is $147.50.
 
~ Tenzin Pema and Devika Krishna Kumar                  

9.09.2015

Live Blog: Apple's 'Hey, Siri' iPhone 6s, iOS 9, Apple TV and iPad Pro launch

 
Apple knows how to put on a show, and today is no different. Even those with little more than a passing interest in the company are (come on, admit it!) eager to see exactly what will be unveiled. For the most part we know what to expect. There's the iPhone 6s, iOS 9 and Apple TV which are all but guaranteed to make an appearance, and there have been suggestions about the long-rumored iPad Pro. Whatever the event holds, there is sure to be at least one surprise, and there's not long to wait to find out more.
 
There's a live stream if you fancy watching the event live, but if you're not able to for any reason we've got you covered with this live blog. Thing kick off at 10am PDT/6pm BST -- just keep hitting refresh for the latest updates!
 
Live Blog
  • And we're done -- time to digest all of this!
 
  • New iPhone Upgrade Program means you can get a new iPhone every year -- for a monthly fee, obviously
  • Pre-orders start on Saturday 16 September and shipping starts 25th.
  • Pricing: iPhone 6S $199, iPhone 6S Plus $299 on a two year contract.
  • Spec summary -- covered in a seperate post. Basically, everything is better, bigger and faster.
  • Fuck me... this has been going on for two hours!
  • haha.... a new app to migrate from Android!
 
  • The feature is enabled by default. So every time you take a photo, you are effectively shooting a video. Surely the 16GB model is dead!
  • Live Photos... that's just video isn't it? Maybe I'm missing something.... Touch a photo and it animates. Well... it plays a video
  • For selfie freaks, there's a 5MP FaceTime camera... and the screen can be used as a flash!
  • There's 4K video.... so is the 16GB iPhone now dead?
  • A 12MP iSight camera
  • Touch ID has been updated to a version that twice as fast, and there's also a new camera.
  • Demo of the A9 chip's capabilities are impressive. Warhammer looks incredible. The number of pixels being pushes around here is amazing:
  • In many ways, 3D Touch is a simple upgrade, but adding context to more areas of iOS will make a huge difference to how lots of activities are completed.
  • Press with your finger to go deeper.... into your inbox...
  • There's a new Taptic Engine that gives better feedback than ever before:
  • New feature to shout about is 3D touch. Multi-touch taken to a new dimension -- it's Force Touch essentially... or glorified right-clicking 
  • There are some nasty new colors. Sorry, but some of those just are not nice!
  • OK here's the new stuff. Not just the iPhone 6S, but the iPhone 6S Plus:
  • iPhone 6 is the most popular iPhone ever
  • iPhone time!
 
  • tvOS is available for developers today, and there's news about pricing. Fairly cheap:
  • Apple TV remote is meant to replace all of your existing remotes -- this is nice.
  • More gaming and apps details. Buy on one device, use on any. You can also start a game on one device, move to another and pick up where you left off.
  • Oh he's gone!
 
  • Bloody hell.... is he still talking about sport?
  
  • Sports. Dull. Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  • I mean... how happy am I meant to be about being able to shop from my Apple TV? Why not just use my laptop?
  • These ads... I mean demos.... are great platforms for the companies involved -- not particularly exciting for those watching, sadly
  • You can have multiple players involved in games as iPhones can be used as controllers too.
  • Not content with taking on Microsoft's Surface Pro with the iPad Pro, Apple TV is also borrowing a few ideas from Nintendo's Wii. Whoda thunk it?
  • Touch pad on the remote does look great for controlling games, though.
  • Good god, these demoes are contrived.
  • Crossyroad on your TV? Your wish is Apple's command!
  • Apple TV is also a games console. App Store means games and they work in TV OS:
  • The operating system is called... brace yourselves!... TV OS! Give yourselves a raise, guys!
  • There's also the option of pulling up info from other apps while you watch a show. Pull up the weather while watching a movie, pull up sport scores during a show. You get the idea.
  • What Apple TV is really doing is placing content front and center. Apps -- despite their importance -- don't actually matter all that much. Just search for what you want and it'll appear! Voice controls for playback are also nifty.
  • Apple seems to think that screensavers are more impressive though. That's what the team is leading with. Screensavers that adapt to the time of day.
  • The ability for Siri to search across multiple apps for matching content is rather cool. Could this be the killer feature?
  • Siri, show me comedy! Siri, show me porn! The possibilities are endless!
  • Siri works with Apple TV. Nice looking remote. Very much what you would expect really. Details please!
  • The future of TV is apps? That already happened with Rokua et al, didn't it?
  • Apple TV time
 
  • Oh... there's an iPad Mini 4
  • I'm sorry... but how much like a Surface Pro is the iPad Pro with Smart Keyboard? Even the connection is almost identical!
  • Smart Keyboard is a slightly eyewatering $169. It has better be as good as Apple says!
  • The Apple Pencil is $99.
  • Prices start at $799 -- not bad -- for the 32GB model, $949 for the 128GB model, and $1,079 for 128GB with WiFi and cellular. Available in November.
  • We're getting a summary of what the iPad Pro is all about. The tablet everyone said probably wasn't going to make an appearance. Some of us knew better ;)
  • Bones and bit. Lovely.
  • Apple is really pushing the 'Pro' side of the iPad Pro. Design, medicine -- this is about much more than just pissing about with Angry Birds.
  • These demoes are all well and good -- although not outrageously exciting.
 
  • ... as Adobe is only too happy to demonstrate...
  • Multitasking, the large screen of the iPad Pro, and multi-touch coupled with the Apple Pencil are going to make the new tablet great for design work
  • It seems Microsoft was not only watching -- some of the company are there!
  • We need something a bit more exciting now. I can only get so excited about a pencil.
  • Now Apple has reinvented the pencil. And call it..... Apple Pencil! Exclusively for iPad Pro.
  • New physical Smart Keyboard, connecting magnetically via the new Smart Connector, borrows heavily from Surface. You watching this, Microsoft?
  • 6.9mm thin / thick. 1.57lbs
  • 4 speaker audio this time around. Audio balances automatically as you move around the iPad Pro.
  • There's a bit of willy-waving about how much iPad has improved over the years -- now more powerful than many desktop PC... but still offering (allegedly) 10 hours of battery life.
  • 64-bit A9X chip is 'so fast'. 1.8 times faster than its predecessor.
  • Might have missed a couple of uses of the word, but 'beautiful' just cropped up -- take a drink, people.
  • The width of the display is the same as the height of the iPad Air, rounded to a 4:3 ratio. Lots of space, lots of pixels.
  • Biggest display ever -- 12.9 inches. Ideal for the multi-tasking feature of iOS 9.
  • iPad Pro -- the most powerful iPad ever
  • Biggest news in iPad since the iPad... here we go!
  • THERE BLOODY WELL IS A NEW IPAD. COME ON! TOLD YOU!
 
  • A red band to fight AIDS! Lots and lots of new bands
  • Gold and Rose Gold finishes available at the same price as the rest of the Sports range
  • Announcement of working with Hermes on a new collection. Double wrap wrist straps. Nice-looking accessories!
  • [Jolts awake] Has he finished?
  • Live health monitoring. Cool -- but it's not what we're really interested in, is it? Get to the point!
  • How many people would have thought that a smart watch would be described as a 'game changer' for healthcare? How many people think it might still be a bit of an exageration?
  • 10,000 Watch apps on the App Store -- Facebook Messenger on the way, as is iTranslate, GoPro, and AirStrip for health.
  • Jeff Williams ready to talk at us. Lots of Watch excitement.
  • 97% customer satisfaction rating. Can't grumble at that. No mention of the metric involved, mind...
  • Apple Watch is 'helping users live a better day'? Maybe...
  • MONSTER announcements on the way!
  • We're live at the Bill Graham Civic Auditorium. Tim Cook's on stage. Brace yourselves!
  • [Plumps cushions. Gets settled]
Photo credit: TK Kurikawa / Shutterstock
 
~ Mark Wilson